About
MOCO is an interdisciplinary conference that explores the use of computational technology to support and understand human movement practice (e.g. computational analysis) as well as movement as a means of interacting with computers (e.g. movement interfaces). This requires a wide range of computational tasks including modeling, representation, segmentation, recognition, classification, or generation of movement information but also an interdisciplinary understanding of movement that ranges from biomechanics to embodied cognition and the phenomenology of bodily experience. We therefore invite submissions from a wide range of disciplines including (but not limited to): Human-Computer Interaction, Psychology, Dance, Artificial Intelligence, Neuroscience, Sports Science, Machine Learning, Cognitive Science, Visual Arts, Robotics, Philosophy, Anthropology, Music, Affective Computing, Games, Healthcare and Animation.
More information about MOCO can be found on the main MOCO website.